Monday, 5 May 2014

Part Three Buildings and Spaces

The third part of this course is all about buildings and how the space within them is used. This section is not about photographing a building just because it maybe beautiful piece of architecture but rather how the space is used.


A example of this would be a museum, its not about the outside but rather the inside and how the space is used to allow people to get the most of their experience.


The first exercise is called exploring Function.


I need to photograph a space either domestic or public, but before I do that I need to consider what I think the building should be doing.  I then need to consider if it works and all this before I start photographing.


The room I have chosen is a conservatory, This room is often used as an extension of the garden as well as a room for relaxing and entertaining family and friends.  This particular conservatory needs to be all the above and also a play where children can use their games console or watch DVD's without either being in their own bedrooms or in the main living space where people may want to talk or just read a book.


I think this room works well it is comfortable without being too formal allowing users to feel comfortable about sitting in it after being in the garden, the layout also allows floor space where not only can the family dog lay but also their is room for children to play with toys if they so wish. It is possible to make this a room for relaxing with friends just by a couple of very small changes to soft furnishing if you wanted it a bit smarter.



I have added two photographs as I wanted to make sure all areas of the room were covered. As you can tell the room is very casual but comfortable it would be perfectly ok to curl up in the corner with a book if you wished or to use it as an extra space if a barbeque was being held and people wanted to sit indoors and eat.

The settings used were F16 1/30 second shutter speed with an iso of 400 and daylight white balance.

The post production work was clarity, vibrance and saturation in camera raw, then levels and unsharp in elements 11.